Reviews
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6.8
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Murdered: Soul Suspect Review

by James Goughon July 15, 2014
Here's out verdict, after a little investigation, in our Murdered: Soul Suspect Review
8.0
3.9
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Review: Hyperdimension Neptunia: Producing Perfection

by Kyle Gaddoon June 3, 2014
The shares of Gamindustri are in trouble! Guide the CPU Goddesses to become idols by training them, promoting their careers and helping them rise to the top of the charts!

9.0
8.8
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Review: Rocksmith 2014 Edition

by Kyle Gaddoon November 21, 2013
It’s been a hell of a journey. Two years ago, the first Rocksmith came onto the scene, but was unfortunately loaded with problems like poor menu design, commonplace issues with lag (not always eliminated by analog audio solutions in some setups), and some detection issues not necessarily tied to player skill. With the coming of […]
8.0
4.4
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Review: Final Exam

by eluciferon November 10, 2013
Developed by Mighty Rocket Studios and published by Focus Home Interactive, Final Exam is a cooperative 2.5D side-scrolling beat-‘em-up.

9.0
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Review: Shadow Warrior

by eluciferon October 2, 2013
First person shooters (FPS) have always been a core genre in the gaming industry. The genre first gained momentum back in 1992 with Wolfenstein 3D and we have since seen great FPS titles such such Half Life, Duke Nukem, Doom and Quake.
9.0
9.0
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Review: Card Hunter

by eluciferon September 19, 2013
Dungeons and Dragons is probably one of the oldest and most unique role-playing games ever to be created. Players literally take on the role of their characters and come together to go on an epic adventure which can be as fun as the players’ imagination wants it to be. While Card Hunter is not quite as […]

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Review – Brothers: A Tale of Two Sons

by Diego Codinaon September 8, 2013
Starbreeze Studios makes first-person shooters. You already know who they are if you have ever played one of the surprisingly good Riddick games or last year’s FPS Syndicate revival. Brothers: A Tale of Two Sons, then comes as a pleasant surprise from this previously gun-crazy Swedish studio, not because it is a great game (Starbreeze […]
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Review: Black Ops II DLC digest: Vengeance

by Craig Reynoldson August 21, 2013
When Treyarch began talking about Call of Duty: Black Ops II in early 2012, it was clear that Game Design Director David Vonderhaar and his team wanted to steer Activision’s first-person shooter in a different direction. Incorporating a campaign with branching storylines, a futuristic setting and Pick Ten, a fresh take on competitive multiplayer’s Create-A-Class […]