It’s been a hell of a journey. Two years ago, the first Rocksmith came onto the scene, but was unfortunately loaded with problems like poor menu design, commonplace issues with lag (not always eliminated by analog audio solutions in some setups), and some detection issues not necessarily tied to player skill. With the coming of […]
First person shooters (FPS) have always been a core genre in the gaming industry. The genre first gained momentum back in 1992 with Wolfenstein 3D and we have since seen great FPS titles such such Half Life, Duke Nukem, Doom and Quake.
Dungeons and Dragons is probably one of the oldest and most unique role-playing games ever to be created. Players literally take on the role of their characters and come together to go on an epic adventure which can be as fun as the players’ imagination wants it to be. While Card Hunter is not quite as […]
Starbreeze Studios makes first-person shooters. You already know who they are if you have ever played one of the surprisingly good Riddick games or last year’s FPS Syndicate revival. Brothers: A Tale of Two Sons, then comes as a pleasant surprise from this previously gun-crazy Swedish studio, not because it is a great game (Starbreeze […]
When Treyarch began talking about Call of Duty: Black Ops II in early 2012, it was clear that Game Design Director David Vonderhaar and his team wanted to steer Activision’s first-person shooter in a different direction. Incorporating a campaign with branching storylines, a futuristic setting and Pick Ten, a fresh take on competitive multiplayer’s Create-A-Class […]