Game Review: Black Knight Sword

by Joe Guarinoon August 30, 2016
I have a tremendous respect for side-scrolling platformers that try to do things differently.  Recently, both Limbo and Fez became two of my more favorite modern side-scrollers; Limbo was one of my favorite creepfests ever and Fez actually made me use my brain and after completing levels, I felt pretty good about myself.  I accidentally […]

Review: State of Decay

by Josephon August 30, 2016
It goes without saying that zombies are in at the moment. Between the success of AMC’s The Walking Dead TV series and a slew of zombie infested movies and games, the flesh-eating undead are perhaps one of the most lucrative concepts for developers and publishers. What’s surprising is how diverse they’ve managed to stay; Dead […]

Batman Arkham Knight

Batman: Arkham Knight Review

by Jeffrey Harrison July 21, 2015
Rocksteady Studios' last foray in the Batman franchise, Batman: Arkham Knight, has finally arrived. Is the game the developer's magnum opus and everything Batman fans and gamers have been waiting for? Jeffrey Harris checks in with his official review.
The Witcher 3 - The Game Awards 2015

The Witcher 3: Wild Hunt Review

by Jeffrey Harrison June 19, 2015
The wait for The Witcher 3: Wild Hunt is finally over. How does the conclusion to franchise stack up? Jeffrey Harris checks in with his official review.


Splatoon Review – You’re A Kid, You’re A Squid

by Todd Blackon June 17, 2015
You're a kid, you're a squid, once you play Splatoon, you'll be glad you did.
Murdered Soul Suspect Art

Murdered: Soul Suspect Review

by JustineLQNOon July 15, 2014
Here's out verdict, after a little investigation, in our Murdered: Soul Suspect Review


Review: Hyperdimension Neptunia: Producing Perfection

by Kyle Gaddoon June 3, 2014
The shares of Gamindustri are in trouble! Guide the CPU Goddesses to become idols by training them, promoting their careers and helping them rise to the top of the charts!

Review: Rocksmith 2014 Edition

by Kyle Gaddoon November 21, 2013
It’s been a hell of a journey. Two years ago, the first Rocksmith came onto the scene, but was unfortunately loaded with problems like poor menu design, commonplace issues with lag (not always eliminated by analog audio solutions in some setups), and some detection issues not necessarily tied to player skill. With the coming of […]